[mono-android] Load resources on a custom library

Jonathan Pryor jpryor at novell.com
Thu Mar 17 10:42:58 EDT 2011


On Mar 17, 2011, at 9:01 AM, Amir Waldman wrote:
> The best option for me (which monodroid doesn't support) is to store resources within the class library, so you can share it among different projects.

Couldn't you just reference the Resources.Designer.cs file from your library project?

 - Jon



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