[Monodroid] Other Android Mono ports
Jonathan Pobst
monkey at jpobst.com
Fri Mar 4 15:42:27 EST 2011
As Mono is open-source, you can grab the Mono code and use it however
you wish (within its license).
What MonoDroid adds is:
- Bindings to the Android platform (Mono.Android.dll)
- Extensive tooling to make life easier (VS Plugin, MonoDevelop Plugin,
packaging, debugging, etc.)
- Additional testing, support, and community that comes from having a
larger user base.
Mono has been running on Android since almost day one. We've spent the
past year on the tools and libraries to make developing for Mono on
Android a pleasurable and productive experience. :)
Jonathan
On 3/4/2011 2:27 PM, Matthew Groves wrote:
> I was giving a MonoDroid talk recently, and a question came up about
> other implementations of Mono on Android. I did some Googling around,
> and there appears to be a couple (not nearly as polished or
> well-supported as MonoDroid of course).
>
> The question was: "what's to stop me from using one of those or doing my
> own Mono-on-Android implementation"? Essentially, do I *have* to use
> MonoDroid to use Mono on Android. I didn't really have a good answer.
>
> My sense is that there really isn't anything stopping it, per se, but
> that MonoDroid is going to be the most supported, most well-maintained,
> and most popular implementation. However, I guess I don't know enough
> about the Mono Project and creating development platforms for the
> Android operating system to formulate a good answer. Are 'competing'
> implementations a concern to you guys? Potentially disruptive or
> distractive?
>
> I would love to hear some thoughts on this, in case I get the question
> again.
>
> Thanks,
>
> Matt
>
>
>
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