[MonoDevelop] set execution line in monodevelop debugger interface?
jeff at xamarin.com
Sun Jan 12 20:03:16 UTC 2014
Unfortunately, no, there is currently no support for this.
I'm sure it's something we'd like to support, but we just haven't found a
way to do it yet.
On Sun, Jan 12, 2014 at 2:30 PM, doncl <cloredon42 at gmail.com> wrote:
> My apologies if this is has been asked and answered; I searched without
> getting any joy.
> Does the soft debugger support manually changing the current execution
> point, and if so, is it exposed in the monodevelop debugger UI in some way?
> I'm not having any luck finding that.
> What I mean by this, is the managed-code equivalent of setting the
> instruction pointer when at a breakpoint, to cause the debugger to execute
> from a different spot than it is currently (e.g. you suddenly realize
> just gone past the spot where a bug changed the state erroneously, but
> circumstances are such that if you could just rerun that function call
> again, and step in, instead of stepping over, you could figure things out).
> I know that just because .NET / Visual Studio does it, doesn't mean it
> sense in the context of Mono / monodevelop; I'm just asking the question.
> View this message in context:
> Sent from the Mono - MonoDevelop IDE mailing list archive at Nabble.com.
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