[MonoDevelop] Can we get real Mono ports for mobile?

Ian Norton ian.norton-badrul at thales-esecurity.com
Tue Jan 22 18:12:52 UTC 2013

On Tue, Jan 22, 2013 at 05:16:46PM +0000, Andrew Pennebaker wrote:
> Mono support for mobile devices is currently something of a hack,
> requiring nonfree frameworks, and often requiring conversion of .NET code
> into JavaScript, which executes in a limited, WebKit or some such
> environment. Can we get real ports of Mono for Android, iOS, and other
> mobile devices?

Mono has a first class port for android and iOS as a commercial offering. You
are of course free to build mono using the android ndk or the ios gcc toolchain
and glue in your own classes.



Which admittedly is a bit rusty.

With monotouch and mono for android what you really pay for is the integration
with the native frameworks on iOS and android.

I do wish there was a free license for android open source projects though,


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