[MonoDevelop] Instructions to Create Windows or Mac Executables

Jeff Stedfast jeff at xamarin.com
Mon Jan 14 13:41:52 UTC 2013

Hi Robbie,

I don't know much about the Windows build, but Release|x86 should be the
right configuration. I don't know why you got that MSVCR90.dll - perhaps it
is because your installation of Microsoft .NET on your system is not the
correct version?

As for Mac, if you want a .app, you'll need to create a MonoMac project
(standard .NET project types do not have the option to build a .app). I
think that the way it worked in was that there was a menu item to
package up a .app.

Hope that helps,


On Sun, Jan 13, 2013 at 9:27 PM, Robbie <Robbie at liben.net> wrote:

> Hello,
> I have not been able to find instructions on how to create a working
> executable, either for Windows or Mac. This is probably so obvious no one's
> thought to document it. However, as a newbie, I haven't been able to figure
> it out. BTW: I have not used Visual Studio, so I don't know how to do this
> there, either.
> Here's what I've done:
>    - I downloaded sample code and made it run in within Monodevelop. It
>    works on both Windows and Mac.
>    - Set the Active Configuration to "Release|x86". (Note: On a
>    Macintosh, the only options are "Debug|x86" and "Release|x86". Are there
>    ways to add a Mac option?)
>    - I see in the project\bin\Release folder, I do see an .exe file.
>    - When I try to run the .exe file on Windows, I get the following
>    error message: "This application has failed to start because MSVCR90.dll
>    was not found. Re-installing the application may fix this problem."
>    - I presume that this is not the correct executable because of the
>    above error.
>    - Of course I cannot run an .exe on a Macintosh because it is a
>    Windows executable.
> So, can someone point me in the direction of instructions for creating a
> working .exe on Windows and a working .app on a Mac, please? Or let me know
> the mistake I'm making here?
> FYI: I am running MonoDevelop v. 3.0.6 on Windows XP SP3 (32 bit), and
> MonoDevelop v. on Mac OSX 10.5.8 on a 1.5 GHz Intel Core Solo Mac
> Mini. GTK# is installed on both, .Net Framework 4.0 is installed
> on Windows, Mono Framework MDK 2.10.10 is installed on the Mac. (Yes, I
> know there's a later version of MonoDevelop for Mac, however it requires
> two OS upgrades which require an iTunes upgrade which may possibly require
> a later computer than I have. I'd prefer to make sure that MonoDevelop even
> works before investing a lot of time and expense on aspects that appear
> peripheral.)
> Thank You In Advance!
> Robbie
> ------------------------------
> View this message in context: Instructions to Create Windows or Mac
> Executables<http://mono.1490590.n4.nabble.com/Instructions-to-Create-Windows-or-Mac-Executables-tp4658117.html>
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