[MonoDevelop] MonoDevelop 3.0

Jeff Stedfast jeff at xamarin.com
Wed May 16 17:20:21 UTC 2012


Hi sub_o,

I fixed this on Monday, so it should be available in the next 3.0 release.

Jeff

On Wed, May 16, 2012 at 6:04 AM, sub_o <saburo.okita at gmail.com> wrote:

> Hi everyone, I accidentally updated my MonoDevelop from 2.8-something to
> 3.01 this morning. And now my project just won't build anymore. The project
> is based on the samples/GLFullScreen in MonoMac. When building, everything
> else went okay, but in the end it outputs this error: *
>
> Build failed. Object reference not set to an instance of an object
>
> * For your information, I am using OSX version 10.7.4 (Mountain Lion). As
> the matter of fact, I went back and re-downloaded the original samples from
> https://github.com/mono/monomac/tree/master/samples, but it still outputs
> the same error. Anyone has any idea whether the samples will be updated, or
> is this specific problem germane to MonoDevelop instead ? Or are there
> settings which need to be tinkered with ?
>
>
> *Here's the full build output:*
>
> Building Solution: GLFullScreen (Debug)
> Building: GLFullScreen (Debug)
> Performing main compilation...
> /Library/Frameworks/Mono.framework/Versions/2.10.9/bin/dmcs /noconfig "/out:/Users/sub/Documents/workspace/GLFullScreen/bin/Debug/GLFullScreen.exe" "/r:/Users/sub/Documents/workspace/GLFullScreen/git-lib/GitSharp.Core.dll" "/r:/Users/sub/Documents/workspace/GLFullScreen/git-lib/GitSharp.dll" "/r:/Users/sub/Documents/workspace/GLFullScreen/git-lib/GitSharp.Tests.dll" "/r:/Users/sub/Documents/workspace/GLFullScreen/git-lib/ICSharpCode.SharpZipLib.dll" "/r:/Users/sub/Documents/workspace/GLFullScreen/git-lib/nunit.framework.dll" "/r:/Users/sub/Documents/workspace/GLFullScreen/git-lib/Tamir.SharpSSH.dll" "/r:/Users/sub/Documents/workspace/GLFullScreen/git-lib/Winterdom.IO.FileMap.dll" "/r:/Applications/MonoDevelop.app/Contents/MacOS/lib/monodevelop/AddIns/MonoMac.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/mono/4.0/System.Drawing.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/mono/4.0/System.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/mono/4.0/System.Core.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/mono/4.0/System.Xml.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/mono/4.0/System.Xml.Linq.dll" /nologo /warn:4 /debug:full /optimize- /codepage:utf8 -unsafe "/define:DEBUG"  /t:exe "/Users/sub/Documents/workspace/GLFullScreen/MainWindow.cs" "/Users/sub/Documents/workspace/GLFullScreen/MainWindowController.cs" "/Users/sub/Documents/workspace/GLFullScreen/MainWindow.xib.designer.cs" "/Users/sub/Documents/workspace/GLFullScreen/Main.cs" "/Users/sub/Documents/workspace/GLFullScreen/AppDelegate.cs" "/Users/sub/Documents/workspace/GLFullScreen/MainMenu.xib.designer.cs" "/Users/sub/Documents/workspace/GLFullScreen/MyOpenGLView.cs" "/Users/sub/Documents/workspace/GLFullScreen/Util.cs" "/Users/sub/Documents/workspace/GLFullScreen/BrushFunctions.cs" "/Users/sub/Documents/workspace/GLFullScreen/Constants.cs" "/Users/sub/Documents/workspace/GLFullScreen/Button.cs" "/Users/sub/Documents/workspace/GLFullScreen/TestingLayer.cs" "/Users/sub/Documents/workspace/GLFullScreen/Widget.cs" "/Users/sub/Documents/workspace/GLFullScreen/ColorWheel.cs" "/Users/sub/Documents/workspace/GLFullScreen/LayerThumbnail.cs" "/Users/sub/Documents/workspace/GLFullScreen/DrawingLayer.cs" "/Users/sub/Documents/workspace/GLFullScreen/Menu.cs" "/Users/sub/Documents/workspace/GLFullScreen/Layer.cs" "/Users/sub/Documents/workspace/GLFullScreen/Scrollview.cs" "/Users/sub/Documents/workspace/GLFullScreen/LayerScrollview.cs" "/Users/sub/Documents/workspace/GLFullScreen/LayerManager.cs" "/Users/sub/Documents/workspace/GLFullScreen/DrawingProperties.cs" "/Users/sub/Documents/workspace/GLFullScreen/RepositoryManager.cs" "/Users/sub/Documents/workspace/GLFullScreen/HistoryView.cs" "/Users/sub/Documents/workspace/GLFullScreen/HistoryNode.cs" "/res:/Users/sub/Documents/workspace/GLFullScreen/resources/brush.png,GLFullScreen.resources.brush.png" "/res:/Users/sub/Documents/workspace/GLFullScreen/resources/eraser.png,GLFullScreen.resources.eraser.png" "/res:/Users/sub/Documents/workspace/GLFullScreen/resources/minus.png,GLFullScreen.resources.minus.png" "/res:/Users/sub/Documents/workspace/GLFullScreen/resources/plus.png,GLFullScreen.resources.plus.png" "/res:/Users/sub/Documents/workspace/GLFullScreen/resources/eye.png,GLFullScreen.resources.eye.png"
> Compilation succeeded - 7 warning(s)
>
> /Users/sub/Documents/workspace/GLFullScreen/BrushFunctions.cs(184,37): warning CS0219: The variable `index' is assigned but its value is never used
> /Users/sub/Documents/workspace/GLFullScreen/BrushFunctions.cs(185,40): warning CS0219: The variable `pointer' is assigned but its value is never used
> /Users/sub/Documents/workspace/GLFullScreen/TestingLayer.cs(73,32): warning CS0219: The variable `mouse_location' is assigned but its value is never used
> /Users/sub/Documents/workspace/GLFullScreen/DrawingLayer.cs(26,34): warning CS0169: The private field `GLFullScreen.DrawingLayer.timer' is never used
> /Users/sub/Documents/workspace/GLFullScreen/TestingLayer.cs(16,29): warning CS0649: Field `GLFullScreen.TestingLayer.width' is never assigned to, and will always have its default value `0'
> /Users/sub/Documents/workspace/GLFullScreen/TestingLayer.cs(17,29): warning CS0649: Field `GLFullScreen.TestingLayer.height' is never assigned to, and will always have its default value `0'
> /Users/sub/Documents/workspace/GLFullScreen/TestingLayer.cs(18,28): warning CS0649: Field `GLFullScreen.TestingLayer.color_wheel' is never assigned to, and will always have its default value `null'
>
>
>
> Copying content files
> Copying '/Users/sub/Documents/workspace/GLFullScreen/bin/Debug/GLFullScreen.exe' to '/Users/sub/Documents/workspace/GLFullScreen/bin/Debug/GLFullScreen.app/Contents/MonoBundle/GLFullScreen.exe'
> Copying '/Users/sub/Documents/workspace/GLFullScreen/bin/Debug/GLFullScreen.exe.mdb' to '/Users/sub/Documents/workspace/GLFullScreen/bin/Debug/GLFullScreen.app/Contents/MonoBundle/GLFullScreen.exe.mdb'
> Build complete -- 0 errors, 7 warnings
>
> Updating application manifest
>
> ---------------------- Done ----------------------
>
> Build successful.
> Build failed. Object reference not set to an instance of an object
>
>
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