[MonoDevelop] Understanding ifdef's in monodevelop
Charles Krinke
charles.krinke at gmail.com
Sat Mar 3 18:15:38 UTC 2012
I have a VS2008 project with a .SLN and .csprog file that compiles
until the first "using SlimDX" where it errors in monodevelop.
#if DirectX
using SlimDX;
using SlimDX.Direct3D9;
using SlimDX.Windows;
using System.Threading;
#endif
I can see that DirectX appears defined in the .csproj file but not the
.sln file. I comment out in the .csproj file the references to
DirectX, close and re-open the .csproj file and rebuild and the error
is the same.
That is, DirectX appears to be still defined. The behavior is the same
if I open the .sln or .csproj file and do a rebuild all.
What am I missing here? How can I undefine DirectX in monodevelop?
--
Charles Krinke
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