[MonoDevelop] Building MonoDevelop on Windows
nievegoor at gmail.com
Wed Feb 22 18:30:58 UTC 2012
looks like it works now, thanks a lot!! It looks like what made it all work
was using winbuild.sh from git bash, since building from within MD didn't
work. Might be worth trying to recreate this on other machines?
However, now when I run the solution, I get the following error- "The
process cannot access the file
because it is being used by another process." Is there something I need to
do on the Run > Custom Tools to fix that? Somewhere else?
Again, I'd appreciate any help!
On 21 February 2012 21:46, Michael Hutchinson <m.j.hutchinson at gmail.com>wrote:
> Did you install all the prerequisites noted on the page you linked,
> including the gettext tools?
> On Feb 19, 2012 5:42 PM, "nieve" <nievegoor at gmail.com> wrote:
>> Hello all,
>> I've started working recently on a https://github.com/nieve/Stereo
>> refactoring add-in for MonoDevelop and been told I should look into the
>> work that is being done on the newresolver branch.
>> However, forking the MonoDevelop project and cloning the repo locally, I
>> didn't manage to build it following
>> http://monodevelop.com/Developers/Building_MonoDevelop#Windows the steps
>> found on the monodevelop site. Many references were missing, which I had
>> fix (even after following all the prerequisites) and when all that was
>> I still received the following vague exception:
>> "Error: The system cannot find the file specified (MonoDevelop.Gettext)".
>> Did I need to go through the make steps noted on the Linux/OSX?
>> Would appreciate any help,
>> Lost an confused,
>> View this message in context:
>> Sent from the Mono - MonoDevelop IDE mailing list archive at Nabble.com.
>> Monodevelop-list mailing list
>> Monodevelop-list at lists.ximian.com
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