[MonoDevelop] Recommendations for C++ debugging? (haxe projects)
Michael Hutchinson
m.j.hutchinson at gmail.com
Fri Apr 13 15:52:01 UTC 2012
On 9 April 2012 19:47, Joshua Granick <bulkmail at joshuagranick.com> wrote:
> One of the things which is exciting about MonoDevelop is the existing
> support for languages like C# and C++. The C# target for haxe isn't
> completed just yet, but most of NME's targets are compiled using the haxe
> C++ target.
>
> When it builds the project, it turns haxe source code into C++ classes,
> which is then compiled using HXCPP, which handles the C compiler (like g++,
> or vcexpress.exe) to generate a functioning application.
>
> I was curious how (or if) it may be possible to hook into the existing
> support for C/C++ debugging in MonoDevelop somehow? Is there either a way to
> call the C++ debugger from a haxe project addin, or would we need to
> generate a C++ project in order to use these features?
>
> Thanks for any tips or ideas along these lines. It's an interesting
> scenario, because haxe can uniquely generate code in a language other than
> your real source.
Project generate execution commands, execution handlers and debuggers
execute them. The existing gdb addin can debug any
NativeExecutionCommand.
--
Michael Hutchinson
http://mjhutchinson.com
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