[MonoDevelop] How to build addins on Windows?

Joshua Granick bulkmail at joshuagranick.com
Fri Apr 13 08:17:28 UTC 2012


I apologize if it feels like I'm posting too often. I don't know where  
else to ask questions

I've had great experience with running add-ins in OS X and Linux, but  
there are some Windows specific issues I'd like to track down. How do I  
build an add-in on Windows? While I am running Linux, dependencies such as  
MonoDevelop.Ide and Mono.Texteditor resolve properly, but these are  
missing from the list of packages while I am in Windows. Do I need to  
download MonoDevelop from the source and compile it myself?

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