[MonoDevelop] libs not found when using MonoDevelop
duane at wandless.net
Wed Mar 2 15:01:38 EST 2011
I cannot help with the GTK integration. But have you looked at MonoMac:
If you are going to write a second GUI I'd think you'd much prefer using MM
which gives a native UI on Mac.
On Tue, Feb 15, 2011 at 1:51 AM, ChristianManthey <info at manthey-it.de>wrote:
> i have a C# project that is mainly developed in VS2010.
> The project is build up using a MVC concept and when porting the project to
> support MAC i created a second GUI based on GTK# (next to Windows.Forms).
> My problem is now, that when i start the project from MonoDevelop (2.4.2)
> Mac and try to debug from there, it does not find the required libs to even
> pass the GTK.Application.lnit() function.
> This worked before (some month ago) but i can't remember since when it does
> not work any more (maybe since i upgraded from VS2008 to VS2010...)
> When starting it from my .app configured Mac application the application
> runs fine.
> I started MonoDevelop with LogLevel Debug and could see that the
> is only looking into the source directory for libs and not under
> Also when creating a new empty GTK# application on the Mac MonoDevelop it
> possible to debug and run the app without a problem.
> So i guess that some project specific configuration is not set correctly.
> I tried to compare the project settings of my existing and of a new app but
> couldn't find any visible differences.
> Does anyone have a hint where the error in my setting is?
> Kind regards,
> View this message in context:
> Sent from the Mono - MonoDevelop IDE mailing list archive at Nabble.com.
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