[MonoDevelop] Embedded Mono Debugging / Custom Addin
m.j.hutchinson at gmail.com
Thu Dec 15 02:45:36 EST 2011
On 12 December 2011 00:14, Jeff Ward <jeff at fuzzybinary.com> wrote:
> I'm attempting to debug a C++ application that's embedded mono. I've been
> told that the easiest way to do this is to write a custom addin for
> MonoDevelop and have my application connect to it at boot time. Is this
> true? Or is there some way around writing the custom MonoDevelop addin?
There's a hidden feature that was intended for testing the debugger.
Set the environment variable MONODEVELOP_SDB_TEST=1 and run MD from
that environment, and you will get a Run->Run with->Custom Soft
Debugger command showing up. It allows you to arbitrarily
connect/listen to a debuggee, and optionally launch the target using a
custom command. I've even used this to debug remote machines.
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