[MonoDevelop] Mono soft debug

Michael Hutchinson m.j.hutchinson at gmail.com
Fri May 14 03:11:00 EDT 2010


You do not need to run MonoDevelop on Mono to debug Mono. In fact, I
strongly recommend against running MD on Mono on Windows, as it's only
tested on .NET on that platform.

The solution is much simpler. MD can *target* multiple runtimes, including
debugging, regardless of the runtime it's running on.

Simply install Mono 2.6+ on Windows, and it will show up as Run and Debug
options in the 'Run->Run with' menu in MD. You can also change the target
runtime between Mono and .NET on a per-project basis using the
'Project->Target Runtime' menu, or change the default in Preferences.

On May 14, 2010 1:15 AM, "jmalcolm" <malcolm.justin at gmail.com> wrote:


In case the above was not clear, here is one way you can run MonoDevelop for
Windows on Mono:

- Install Mono for Windows, Gtk#, and XSP
 (found at http://www.go-mono.com/mono-downloads/download.html)

- Open a Mono command prompt (found under Mono in start menu)

- Go to the directory where MonoDevelop is installed (eg. C:\Program
Files\MonoDevelop)

- Go to the 'bin' directory (eg. C:\Program Files\MonoDevelop\bin)

- Type 'mono monodevelop.exe' to launch MonoDevelop

- Go to 'Edit -> Preferences -> .NET Runtimes'

- Look at the bottom of the dialog box where it should tell you that you are
running under Mono
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