[MonoDevelop] Patch allowing support for MonoXNA addin

Lars Magnusson lavima at gmail.com
Fri Mar 19 12:25:33 EDT 2010


Hi Daniel

No, MonoXNA is up and running again ;) Join us on
http://code.google.com/p/monoxna/, http://www.monoxna.org or #monoxna
on gimp.net for more info.

-lavima

On Fri, Mar 19, 2010 at 4:08 PM, Daniel Soto <daniel.soto2k at gmail.com> wrote:
> Hello!
>
> Great work.
>
> Can you provide me some links with information about MonoXNA addin? I though
> that XNA for Mono was dead.
>
> It's safe apply your patch to Monodevelop 2.2.2 released yesterday?
>
> Thanks!
>
> 2010/3/15 Lluis Sanchez Gual <slluis.devel at gmail.com>
>>
>> The patch is now in SVN, with a small change in MSBuildFileFormat.
>> GetValidFormatName can be called when there is still to item handler for
>> the project, and this was causing some failures in the unit tests. I
>> added a GetItemExtension method that does the same but which doesn't
>> need to get the item handler.
>>
>> Thanks,
>> Lluis.
>>
>> El dt 09 de 03 de 2010 a les 20:13 +0100, en/na Lars Magnusson va
>> escriure:
>> > I did an update before writing the change logs. I suspect this changed
>> > the return type on MSBuildProjectService.GetItemHandler because I
>> > suddenly got a build error in MSBuildFileFormat.GetValidFormatName. I
>> > fixed it by doing an explicit cast the correct type, but I'm not sure
>> > if this is safe or not.
>> >
>> > Anyway, I've attached the final patch in this post.
>> >
>> > -lavima
>> >
>> > On Tue, Mar 9, 2010 at 2:36 PM, Lluis Sanchez Gual
>> > <slluis.devel at gmail.com> wrote:
>> > > El dt 09 de 02 de 2010 a les 09:53 +0100, en/na Lars Magnusson va
>> > > escriure:
>> > >> I've implemented some changes that changes the behavior in the way
>> > >> you
>> > >> described. I'm not completely sure it is what you wanted though, so I
>> > >> would like to confirm that I'm on the right path before finishing up
>> > >> the update (haven't changed the changelog or done any proper testing)
>> > >>
>> > >> Looking forward to your feedback
>> > >
>> > > Yes, the patch looks good. My only comment is that
>> > > LoadProjectTypeGuids
>> > > could be optimized a bit (there is no need to read the whole project
>> > > to
>> > > get the guids), but it can be done later on, no big issue.
>> > >
>> > > Lluis.
>> > >
>> > >
>> > >
>>
>>
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>
>


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