[MonoDevelop] MonoDevelop Mac OS X and Gtk# Designer

Bob Lang bob.lang at blueyonder.co.uk
Sat Jul 10 10:33:16 EDT 2010


Hi Mike

I've just discovered MonoDevelop for OS X and it's going to be really useful once the gui designer works.

I'm sure that building from sources is a daily activity for you, but I'm not sure I have time to get into that level of detail.

Is there any chance you could release an experimental OS X build with the designer, even it it has lots of "use at your own risk" warnings?

Thanks in advance, and kudos to everyone involved in Mono and MonoDevelop.

Bob
--
On 10 Jul 2010, at 14:54, Mike Krüger wrote:

> Hi
> 
> At the moment it's disabled by default - because dnd didn't work in the 
> designer.
> I've worked a bit on the designer to support dnd on mac os and it seems 
> to work - but I didn't test it.
> When messing around (at least I've a working designer) with the solution 
> it should be possible to compile a monodevelop with designer on mac os x.
> 
> Regards
> Mike
>> Hi People..
>> 
>> so there is no Gtk# Designer for Mac OS X MonoDevelop? I really like
>> MonoDevelop under Windows, now i wanna code with my Macbook but without
>> Designer Suckz a little bit :/.
>> 
>> Is there any solution? Like an external Designer which creates
>> Copy&PasteCode etc.?
>> 
>> Hopefully Greetings,
>> 
>> Philipp
>> 
> 
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