[MonoDevelop] MonoDevelop V2.2 Crashing when Loading Solution with Mono 2.6.1

Michael Hutchinson m.j.hutchinson at gmail.com
Mon Jan 4 03:30:32 EST 2010

On Thu, Dec 31, 2009 at 1:46 PM, ronnies <ronald.sellar at gmail.com> wrote:
> Michael Hutchinson wrote:
>> On Thu, Dec 31, 2009 at 3:28 AM, ronnies <ronald.sellar at gmail.com> wrote:
>>> Michael Hutchinson wrote:
>>>> Note - it seems that this particular crash is in the Mono debug-mode
>>>> code generation code. MD runs on Mono in debug mode in order to have
>>>> line numbers in stack traces. You may be able to work around it by
>>>> removing "--debug" from the Mono arguments in the MonoDevelop startup
>>>> script, MonoDevelop.app/Content/MacOS/monodevelop.
>>> Removing the '--debug' definitely changes the behaviour but it still
>>> crashes
>>> on opening an existing project having got further along the process.
>> Do you have a trace for that?
> Sorry, didn't have time to get the trace this morning but I've just
> installed again and
> here's the trace it wanted to send to Apple. :-)

I'm not certain, but it looks like a GTK/GDK/GLib bug, assuming this
thread is the crash:

Thread 12:
0   libSystem.B.dylib                   0x957e1088
1   libSystem.B.dylib                   0x95836c9c select + 68
2   libglib-2.0.0.dylib                 0x00898c60 g_poll + 396
3   libgdk-quartz-2.0.0.dylib           0x025a2cc4 select_thread_func + 328
4   libSystem.B.dylib                   0x957da0c4 _pthread_start + 316

It's probably PPC-specific, because I haven't seen it on x86, or in bug reports.

Could you file a bug so we can keep track? Thanks!

Michael Hutchinson

More information about the Monodevelop-list mailing list