[MonoDevelop] Debugging on Vista 64 Bit

HJe hateyourhead at yahoo.com
Thu Sep 24 21:05:23 EDT 2009




bobber205 wrote:
> 
> I have the following problem with the latest stable release of monodevelop
> for windows and the beta (2.2)
> 
> I have uninstalled and reinstalled GTK# for windows before installing mono
> develop each time.
> 
> I run the following code after creating a new C# console project while
> placing a breakpoint on the a= 5; line.
> 
> using System;
> 
> 
> 
> namespace consoleProjectTest
> You'll need to compile in 32 bits. To do this, got to project,
> <myprojectname> options, Compiler, and add "/platform=x86" without
> quotation marks in Additional Arguments
> 
> 
> 
> 
> 
> 
> {
> 
> 	class MainClass
> 
> 	{
> 
> 		public static void Main (string[] args)
> 
> 		{
> 
> 			int a = 1;
> 
> 			a = 5;
> 
> 			Console.WriteLine ("Hello World!");
> 
> 		}
> 
> 	}
> 
> }
> 
> In the console I get this error:
> Debugger Error: The operation failed because debuggee and debugger are on
> incompatible platforms. (Exception from HRESULT: 0x80131C30)
> 
> 
> What should I do? :)
> 
> Thanks!
> 

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