[MonoDevelop] windows 7 x64 and gtk# app
James P Michels III
james.p.michels at gmail.com
Mon Oct 5 13:50:56 EDT 2009
Your trying to load 32bit assemblies into a 64bit app.
You can change your app to force an x86 platform target as a workaround.
I don't believe there are 64bit GTK# assemblies for windows yet.
Sharique uddin Ahmed Farooqui wrote:
> Hi,
>
> I'm using windows7 64bit. I have installed Monodevelop 2.2beta1. When
> try to run/debug a GTK# appplication, it gives following exception.
>
> System.TypeInitializationException was unhandled
> Message="The type initializer for 'Gtk.Application' threw an exception."
> Source="gtk-sharp"
> TypeName="Gtk.Application"
> StackTrace:
> at Gtk.Application.Init()
> at ColorManager.MainClass.Main(String[] args) in
> f:\Sharique\Projects\ColorManager\ColorManager\Main.cs:line 10
> at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args)
> at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly()
> at System.Threading.ExecutionContext.Run(ExecutionContext
> executionContext, ContextCallback callback, Object state)
> at System.Threading.ThreadHelper.ThreadStart()
> InnerException: System.BadImageFormatException
> Message="An attempt was made to load a program with an
> incorrect format. (Exception from HRESULT: 0x8007000B)"
> Source="glib-sharp"
> StackTrace:
> at GLib.Thread.glibsharp_g_thread_supported()
> at GLib.Thread.get_Supported()
> at Gtk.Application..cctor()
> InnerException:
>
>
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