[MonoDevelop] Winforms

buhochileno at gmail.com buhochileno at gmail.com
Wed Apr 22 15:16:49 EDT 2009


Michael Hutchinson wrote:
> On Wed, Apr 22, 2009 at 2:23 PM, Dan Winslow <DWinslow at aiminstitute.org> wrote:
>   
>> I have mono-winforms-2.4-17.fc11.i586 loaded, but I don't see any ability to select a winforms application type in MonoDevelop. Is there further setup I need to do or is that option unavailable as of yet?
>>     
>
> There isn't any need to a special Winforms "project type". You can
> just create a C#/VB.NET/Boo project, set the project output type to
> "executable", and add references to System.Windows.Forms. You'll then
> be able to write winforms code "by hand",  but with working code
> completion, building, debugging, etc.
>
> It would be convenient to have project templates that set up a
> skeleton project, but we haven't had much interest in this, and no-one
> has contributed them.
>
> Note that there isn't a visual designer in MonoDevelop for Winforms.
>   
about this Michael, for example I still use MWF-designer from time to 
time and is not updated for a long time, I know that you tell me some 
time ago that lot of work is needed to complete that work and have a 
proper winform designer on MD, but as far as I know the MWF-designer do 
his job properly at least for simple task (yeap may be one as good as 
the vs.net one or the gtk# one on MD is hard but may be a simple one can 
be posible) and this is a question that pop up over and over on the list.
If one of the goals is have more programmers and windows programmers to 
linux/mono/MD I think that this is a "must have" feature at least in a 
basic way, to make guys feels more comfortable and then show him all the 
gtk good things.

So my question is: how much work is really needed to have some basic 
support for this integrated on MD?, may be I can ask to thesis guys here 
on my Univ to take the job...it is posible?

Mauricio




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