[MonoDevelop] Cross-platform GUI application with MonoDevelop
Michael Hutchinson
m.j.hutchinson at gmail.com
Mon Jun 30 14:37:08 EDT 2008
On Mon, Jun 30, 2008 at 1:18 PM, Luciano _ <lnc19 at hotmail.com> wrote:
> Hi All:
> I'm develping a multi-platform app with Gtk# and mono, and with
> MonoDevelop as my main IDE.
> I'm using MonoDevelop on Ubuntu from Debian Reposotory (This is beacause
> ubuntu hardy heron had only 1.2.6 mono and i wan't to try 1.9).
> The doubt that i have, is how can i export (if it is possible) a
> monodevelop solution to compile under windows (with mono to), beacause i can
> see any export behavior to build my app on windows. I need to compile under
> windows, beacause my Windows Gtk# version is 2.8.4 and ubuntu is 2.12 (I
> can't find this package for windows, this will be a solution either). There
> is some way to export to SLN solution or other like SharpDevelop Solution?
Project -> Export can export to VS slns, and #develop 1.0 format.
#develop 2 uses VS solutions natively. MD can also open VS solutions
directly (though the GTK# designer may have problems with this).
MD trunk uses VS solutions as the default format.
> How is the best way to accomplish this task? Definitely it will be excelent
> to have a HowTo of this, i can write one, if i someone could point me in the
> right way. I was googling and i found that one possibility is to use SLN in
> monodevelop, is this te best way?
For your particular problem, an easier fix would be to go to Tools ->
Add-in manager, and install the GTK# 2.8 addin. Chnage the project's
GTK# options to target GTK 2.8, then your binaries should work on
windows directly.
--
Michael Hutchinson
http://mjhutchinson.com
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