[MonoDevelop] Memory leak
casey.s.marshall at gmail.com
Mon Aug 11 21:44:53 EDT 2008
I think I've seen references to this before, but it looks like
MonoDevelop has a somewhat slow, but constant, memory leak. Are you guys
aware of this? Does anyone have an inkling on where it could be? The
leak seems pretty slow -- the heap grows by about 100K every two seconds
-- but it's constantly going up at that rate.
I've tried running MonoDevelop both using heap-shot and valgrind, and
neither one seems to be pointing to any obvious issues, at least not
after a few hours.
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