[MonoDevelop] Form Inheritance in the GUI Designer
Lluis Sanchez
lluis at ximian.com
Tue Sep 18 09:45:33 EDT 2007
El dt 18 de 09 del 2007 a les 15:11 +0200, en/na Graeme Geldenhuys va
escriure:
> Hi,
>
> I'm new to MonoDevelop so excuse me if the question has been asked before.
>
> Does the GUI Designer in MonoDevelop support Form Inheritance? By
> that I mean the following. For example, this is what I have done
> numerous times in Borland Delphi's IDE and would like to know if it is
> possible with MonoDevelop. I use Form Inheritance in Delphi a lot!
>
> Example:
> I create a Basic Form, which knows how to save and restore it's
> position. I then create a Basic Edit form which descends from Basic
> Form and which implements functionality to edit a Object. I then
> create a 3rd form for example called Person Edit Form, that descends
> from Basic Edit form and that implements the Person specific fields to
> edit.
>
> Each of these 3 forms can be design with the GUI Designer. In the
> basic Edit Form I introduced 2 buttons (Save & Cancel) and in the
> third Person Edit Form I can see those two buttons. I can change them,
> but not delete them.
>
> It's like normal class inheritance, but visually with Forms. Can
> MonoDevelop's GUI Designer handle something like this?
No, we don't support visual inheritance like this, and there are no
plans for it so far. Feel free to file a feature request in
https://bugzilla.novell.com.
>
> Regards,
> - Graeme -
>
>
> -----------------------------------
> fpGUI - a cross-platform Free Pascal GUI toolkit
> http://opensoft.homeip.net/fpgui/
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