[MonoDevelop] Form Inheritance in the GUI Designer
graemeg.lists at gmail.com
Tue Sep 18 09:11:48 EDT 2007
I'm new to MonoDevelop so excuse me if the question has been asked before.
Does the GUI Designer in MonoDevelop support Form Inheritance? By
that I mean the following. For example, this is what I have done
numerous times in Borland Delphi's IDE and would like to know if it is
possible with MonoDevelop. I use Form Inheritance in Delphi a lot!
I create a Basic Form, which knows how to save and restore it's
position. I then create a Basic Edit form which descends from Basic
Form and which implements functionality to edit a Object. I then
create a 3rd form for example called Person Edit Form, that descends
from Basic Edit form and that implements the Person specific fields to
Each of these 3 forms can be design with the GUI Designer. In the
basic Edit Form I introduced 2 buttons (Save & Cancel) and in the
third Person Edit Form I can see those two buttons. I can change them,
but not delete them.
It's like normal class inheritance, but visually with Forms. Can
MonoDevelop's GUI Designer handle something like this?
- Graeme -
fpGUI - a cross-platform Free Pascal GUI toolkit
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