[MonoDevelop] Compiling an add-in with generic methods

Kamil Skalski kamil.skalski at gmail.com
Sat Oct 22 08:17:43 EDT 2005

As I mentioned in
I was able to compile and run monodevelop with gmcs and have plugins
and code completion up and running (including completion over generic

I am pretty sure that with a little bit more effort (compiling all
libraries like monodoc using gmcs and then compiling monodevelop
against them) it would be possible to switch monodevelop into 2.0 with
minimal changes in its sources.

There are several problems there:
- by default many necessary mono libraries used by monodevelop are
compiled targetting 1.0 profile. Moreover, I don't see an easy
mechanism for fixing version numbers - for example there are gtk-sharp
and gtk-sharp-2.0, which conforms to version changes of Gtk and are
completely different story than .NET 1.1/2.0 versions... so the 2.0
profile for gtk would need to be named gtk-sharp2 and gtk-sharp2-2.0,
which is ugly. I guess we should bring this issue to the public
discussion (maybe also in mono-devel list)
- I still have no idea why starting monodevelop compiled with gmcs
takes sooooo much time (about 2 minutes)
- maybe we should not switch monodevelop to compile only against 2.0
version assemblies (so one could still use some 1.1 libraries when
developing monodevelop), but in this case the assemblyreferences
loading should be rethinked/redesigned/reimplemented.

Besides those technical issues, I don't see any reason why monodevelop
should not be switched to 2.0 - mono supports it by default, so there
shouldn't be any dependency issues.

2005/10/22, Alejandro Serrano <trupill at yahoo.es>:
> John Luke escribió:
> >Hello,
> >On Fri, 2005-10-21 at 12:43 -0700, Christian Hergert wrote:
> >
> >
> >>We are not currently targeting the 2.0 runtime. Therefore, this will not
> >>work. You need to use 1.1 profile assemblies only.
> >>
> >>~ chris
> >>
> >>On Fri, 2005-10-21 at 15:49 +0200, Alejandro Serrano wrote:
> >>
> >>
> >>>Hi, I need to compile an add-in using the Generics C# Compiler (gmcs)
> >>>instead of normal mcs. My add-in is using generics methods from a
> >>>library, so I cannot just use mcs or change to it. My question is: can I
> >>>compile the add-in with gmcs and MonoDevelop will recognise it? My first
> >>>attempts were not successful, so I need some help.
> >>>
> >>>
> >>>
> >
> >A more sophisticated answer is that AddIns would have to be loaded in
> >seperate AppDomains for that to be possible.  Currently, MonoDevelop
> >loads all addins in one AppDomain. This is simpler and slightly better
> >performing.  There is a fairly good presentation from MS on the
> >tradeoffs of these type of things regarding AddIns among the PDC
> >presentations which I can't seem to find right now.
> >
> >So you will either have to wait for MD to switch to 2.0, or try to
> >compile it with gmcs and run it hacking around issues you notice.
> >
> >
> >
> >
> I've tried compiling all MonoDevelop with gmcs, but then it can't load
> any plug-in, I don't know why. At first, there was an error with an
> specific library load that I managed to resolve, but then any code
> completion or code colorizing works.
> However, I think MD should switch to the 2.0 runtime, because MD 1.0
> will sure target Mono 1.2, that already has generics support and so on,
> so everybody could benefit.
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Kamil Skalski

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