[MonoDevelop] Cross platform build strategy
Joshua Tauberer
tauberer at for.net
Wed May 25 15:11:39 EDT 2005
Jayme wrote:
> If your argument is to code on linux and deploy anywhere that makes no
> sense because I can a) build code with VS.NET <http://VS.NET> today on
> windows and run it anywhere and b) build code with SharpDevelop today on
> windows and run it anywhere.
All the more reason why MonoDevelop needs to run on Linux for sure, and
is not quite so urgent for Windows. :)
(When I last looked at Nant, I was trying to compile NDoc under Linux.
Suffice it to say, for the life of me I could not get it to compile.)
> how resistant developers on the team are to trying to improve the
> current build/release process.
I think we (royal we) need to be more appreciative of what the team is
doing. They're a finite number of people with a finite amount of time,
and if they'd rather be spending their time now on making MD actually
work better rather than tweaking the build process, I think that's a
pretty reasonable choice.
--
- Joshua Tauberer
http://taubz.for.net
** Nothing Unreal Exists **
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