[MonoDevelop] S.W.F -> Gtk# Mappings
Pedro Abelleira Seco
pedroabelleira@yahoo.es
Thu, 15 Jan 2004 11:50:13 +0100 (CET)
Could you post a screenshot, too?
--- Jonathan Darrer <jondarrer@hotmail.com> escribió:
> I've put together a simple Form. If someone would
> like to port it to Gtk# to
> demonstrate the process, it would be much
> appreciated. :)
>
> Jonathan
>
>
> >From: John Luke <jluke@users.sourceforge.net>
> >Date: Mon, 12 Jan 2004 18:20:44 -0500
> >On Mon, 2004-01-12 at 23:04 +0000, Jonathan Darrer
> wrote:
> >>Hi,
> >>
> >>I'm from a S.W.F background - albeit minimal. I'd
> appreciate an example -
> >>just to get a little familiar with the basics, as
> the documentation on the
> >>Mono website has not yet been written. I think it
> might be useful on the
> >>website too, for a few reasons. To give people an
> idea of how the port was
> >>done, and show them how to go about doing
> something similar themselves. I
> >>don't want to waste anyone's time, and it's by no
> means urgent, but I
> >>would appreciate it. :o)
> >>
> >>Jonathan
> >>
> >>NB. Something with a Form, MainMenu, Panel,
> TextBox, Buttons and some
> >>Events would be good.
> >If you right the SWF example and post it here one
> of us (or one of the
> >other people on the list) can post the Gtk#
> version.
>
>
_________________________________________________________________
> Express yourself with cool new emoticons
> http://www.msn.co.uk/specials/myemo
> > using System;
> using System.Drawing;
> using System.Collections;
> using System.ComponentModel;
> using System.Windows.Forms;
> using System.Data;
>
> namespace WindowsApplication1
> {
> /// <summary>
> /// Summary description for Form1.
> /// </summary>
> public class Form1 : System.Windows.Forms.Form
> {
> private System.Windows.Forms.Panel panel1;
> private System.Windows.Forms.Panel panel2;
> private System.Windows.Forms.Panel panel3;
> private System.Windows.Forms.Label label1;
> private System.Windows.Forms.TextBox textBox1;
> private System.Windows.Forms.Button button1;
> private System.Windows.Forms.MainMenu mainMenu1;
> private System.Windows.Forms.MenuItem menuItem1;
> private System.Windows.Forms.MenuItem menuItem2;
> private System.Windows.Forms.ToolTip toolTip1;
> private System.Windows.Forms.Label label2;
> private System.ComponentModel.IContainer
> components;
>
> public Form1()
> {
> //
> // Required for Windows Form Designer support
> //
> InitializeComponent();
>
> //
> // TODO: Add any constructor code after
> InitializeComponent call
> //
> }
>
> /// <summary>
> /// Clean up any resources being used.
> /// </summary>
> protected override void Dispose( bool disposing )
> {
> if( disposing )
> {
> if (components != null)
> {
> components.Dispose();
> }
> }
> base.Dispose( disposing );
> }
>
> #region Windows Form Designer generated code
> /// <summary>
> /// Required method for Designer support - do not
> modify
> /// the contents of this method with the code
> editor.
> /// </summary>
> private void InitializeComponent()
> {
> this.components = new
> System.ComponentModel.Container();
> this.panel1 = new System.Windows.Forms.Panel();
> this.panel3 = new System.Windows.Forms.Panel();
> this.label1 = new System.Windows.Forms.Label();
> this.panel2 = new System.Windows.Forms.Panel();
> this.button1 = new System.Windows.Forms.Button();
> this.textBox1 = new
> System.Windows.Forms.TextBox();
> this.mainMenu1 = new
> System.Windows.Forms.MainMenu();
> this.menuItem1 = new
> System.Windows.Forms.MenuItem();
> this.menuItem2 = new
> System.Windows.Forms.MenuItem();
> this.toolTip1 = new
> System.Windows.Forms.ToolTip(this.components);
> this.label2 = new System.Windows.Forms.Label();
> this.panel1.SuspendLayout();
> this.panel3.SuspendLayout();
> this.panel2.SuspendLayout();
> this.SuspendLayout();
> //
> // panel1
> //
> this.panel1.BorderStyle =
> System.Windows.Forms.BorderStyle.FixedSingle;
> this.panel1.Controls.AddRange(new
> System.Windows.Forms.Control[] {
> this.label2,
> this.panel3,
> this.panel2});
> this.panel1.Location = new
> System.Drawing.Point(16, 16);
> this.panel1.Name = "panel1";
> this.panel1.Size = new System.Drawing.Size(344,
> 240);
> this.panel1.TabIndex = 0;
> //
> // panel3
> //
> this.panel3.Controls.AddRange(new
> System.Windows.Forms.Control[] {
> this.label1});
> this.panel3.Location = new
> System.Drawing.Point(16, 88);
> this.panel3.Name = "panel3";
> this.panel3.Size = new System.Drawing.Size(312,
> 120);
> this.panel3.TabIndex = 1;
> //
> // label1
> //
> this.label1.Font = new
> System.Drawing.Font("Arial", 36F,
> System.Drawing.FontStyle.Regular,
> System.Drawing.GraphicsUnit.Point,
> ((System.Byte)(0)));
> this.label1.ForeColor =
> System.Drawing.SystemColors.Desktop;
> this.label1.Location = new
> System.Drawing.Point(8, 8);
> this.label1.Name = "label1";
> this.label1.Size = new System.Drawing.Size(296,
> 104);
> this.label1.TabIndex = 0;
> this.label1.Text = "label1";
> //
> // panel2
> //
> this.panel2.Controls.AddRange(new
> System.Windows.Forms.Control[] {
> this.button1,
> this.textBox1});
> this.panel2.Location = new
> System.Drawing.Point(16, 48);
> this.panel2.Name = "panel2";
> this.panel2.Size = new System.Drawing.Size(312,
> 40);
> this.panel2.TabIndex = 0;
> //
> // button1
> //
> this.button1.Location = new
> System.Drawing.Point(224, 8);
> this.button1.Name = "button1";
> this.button1.TabIndex = 2;
> this.button1.Text = "Press Me!";
> this.button1.Click += new
> System.EventHandler(this.button1_Click);
> //
> // textBox1
> //
> this.textBox1.Location = new
> System.Drawing.Point(8, 8);
> this.textBox1.Name = "textBox1";
> this.textBox1.Size = new System.Drawing.Size(136,
> 20);
> this.textBox1.TabIndex = 0;
> this.textBox1.Text = "textBox1";
> this.toolTip1.SetToolTip(this.textBox1, "Type in
> the text you would like
> to display.");
> //
> // mainMenu1
> //
> this.mainMenu1.MenuItems.AddRange(new
> System.Windows.Forms.MenuItem[] {
> this.menuItem1});
> //
> // menuItem1
> //
> this.menuItem1.Index = 0;
> this.menuItem1.MenuItems.AddRange(new
> System.Windows.Forms.MenuItem[] {
> this.menuItem2});
> this.menuItem1.Text = "&File";
> //
> // menuItem2
> //
> this.menuItem2.Index = 0;
> this.menuItem2.Text = "E&xit";
> this.menuItem2.Click += new
> System.EventHandler(this.menuItem2_Click);
> //
> // toolTip1
> //
> this.toolTip1.AutoPopDelay = 5000;
> this.toolTip1.InitialDelay = 1000;
> this.toolTip1.ReshowDelay = 500;
> this.toolTip1.ShowAlways = true;
> //
> // label2
> //
> this.label2.Font = new
> System.Drawing.Font("Arial", 11.25F,
>
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