Wed, 14 Jan 2004 22:38:07 -0500
I couldn't agree more with the thought that MonoDevelop on Windows
would end up being wasted effort. Those people using and developing on
windows have the options that Todd mentioned. It makes far more sense
to finally deliver a complete IDE on Gnome. All the better that its
showing the work that the Mono community has done and the potential
benefits to Gnome users every where.
I also feel strongly that MonoDoc meets 99.5% of the requirements that
most developers have for documentation. Its robust and easy to use. No
need to reinvent that wheel in my opinion.
Finally, is anyone seeing a problem opening a Combine. I was receiving
an unhandled exception in
ICSharpCode.SharpRefactory.Parser.AST.PrimitiveExpression that would
cause MonoDev to crash upon opening a combine. Adding the correct
try/catch solves the problem. I'm running gtk# HEAD and mono daily
On Jan 14, 2004, at 7:43 PM, Todd Berman wrote:
> Ok, now that you guys have had access to the sources a bit, im going to
> start posting here general development stuff to see if we can get a bit
> of a discussion going.
> 1) I know that originally I has said we would be maintaining Windows
> compatability at all times, but having since thought about this, is
> there really a point? Windows already has VS.NET and the original #D,
> why would this be something that people feel is useful?
> Would it be better in the long term to use Gnome and all sorts of linux
> things to enhance MonoDevelop?
> For example, printing should really use gnome-print on linux, it is
> already wrapped and working under C#, why reinvent that wheel, or any
> number of wheels we will have to end up reinventing to stay working on
> 2) What should we use for a help format. Obviously .chm will not work
> linux easily :) Would tying into monodoc be the best thing to do using
> it's xhtml provider? or would it be better to use devhelp or something
> These are just a couple thoughts I had on the wonderful ttc ride home
> from work, I'm sure you all have plenty as well, so lets figure this
> type of stuff out.
> Keep in mind, we are accepting patches for MonoDevelop, so if you
> download the sources and want to contribute, just send a svn diff to
> this list, or potentially file a bug if its a bugfix.
> Happy Hacking
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