[MonoDevelop] Re: #Develop UI porting
Mike Krueger
mike@icsharpcode.net
Sat, 10 Jan 2004 20:22:38 +0100
Hi
>
> You spent a great deal of time and energy looking at porting the UI of
> #Develop from S.W.F to #WT last year. I'm not currently hacking, but
> I've got a few questions for you:
>
> * How clearly defined is the separation of the UI from the rest of the
> design?
I hope that the separation is good but unfortunately there are some
'dialog' boxes which are used in some cases in non-gui code ... but at
least I tried to separate the GUI from the
rest. This is why I hope that much code hasn't to do with the GUI ...
but I bet that during the port the non GUI codebase could be extended.
> * Are there any plans to make a "pluggable UI design" in #Develop?
There was but currently there isn't many done in this area. This would
only be possible if we write a layer between the gui framework and the
#D code ... we tried it with the #WT
project but the workload got too heavy. I would say that it might be
better to focus on one platform and maybe exchange code with the other
platform of #D.
> * Do you have any comments/suggestions which you can give to the guys
> here doing the Gtk# port? Is there anything they should pay attention to?
I whish them much luck maybe I could switch back to linux when the GTK#
port is stable :) (I would love to) ... if they want change something they
should do this or give me inputs maybe we can work something out. They
should port a 'small #D' first ... the structure is highly component
oriented.
After the initial port of the small #D the rest should go easy.
Regards
Mike