[MonoDevelop] Toolbars
Mike Krueger
mike@icsharpcode.net
Sat, 14 Feb 2004 09:53:45 +0100
Hi
I don't use the toolbar too but I won't take out the toolbar mechanism
in MonoDevelop because sooner or
later you'll need this stuff. Customizable toolbars might be a good idea
but the toolbar is add-in tree defined
and you need a customization sheme outside of the add-in tree. One note
to the add-in tree: I hope that all
MonoDevelop programmers know what the add-in tree is ... #D isn't
designed for beeing a monolithic application
instead it should be able to be extended almost anywhere and to ensure
that this is possible I've created the add-in
tree for #D ... and putting something inside a toolbar IS an extension
people want to do when creating add-ins.
What are you guys thinking of the add-in tree sheme?
Futuremore it might be difficult for the non standard toolbar buttons
like the find combobox, drop down menus inside toolbar etc.
This is allowed inside #D the when the given class is from a certain
type it defines something other than a button ... like the menus
where you have 'more' than just actions ... for example menu creators.
If you go this road I would vote for 'system' toolbars (defined in the
add-in file) and user customizable toolbars as an 'add-on'
feature and they will be saved inside the IDE properties and will allow
only simple button actions and the 'system'
toolbars are defined by the add-in tree and aren't user changeable.
btw. an option to enable/disable different toolbars is a good idea.
Regards
Mike
>Hey
>
> just an RFC, do we really need the Toolbar in its current state?
>personally I dont ever use it, and all but one of the items on it have a
>ctrl+key shortcut. I'd rather save the screen real estate (small as it
>is) in the short term, and shoot for a customizable toolbar setup in
>0.2...
>
> Any thoughts?
>
>--Todd
>
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