[Monodevelop-devel] accessiblity support for MonoDevelop

Miguel de Icaza miguel at xamarin.com
Tue Nov 26 18:45:13 UTC 2013


There are a couple of elements here.

The first one would be to make MonoDevelop use the accessibility features.
  While it is a relatively large project, it does not have to be an
all-or-nothing issue, so it can be evolved to support it.

The second issue would be to map Atk to the underlying OSX APIs, and that I
have no idea how much work would be.


On Tue, Nov 26, 2013 at 4:41 AM, Ashkan Saeedi Mazdeh <
ashkan.saeedi.1989 at gmail.com> wrote:

> Hey Everyone
> I'm A Unity user actually owning a small company doing game development
> and game technology development.
> We usually use visual studio but are thinking of miggrating to MonoDevelop
> cause it supports debugging in unity but there is a problem for me
> personally.
> I use Screen magnifier program of windows to make stuff larger because i'm
> low vision and can not read the normal text but MonoDevelop doesn't notify
> the magnifier program to follow the text cursor so i am not able to use it
> even if i want to. I'm not sure about the status in mac but it was not
> supported at OSX1.7 and MonoDevelop version of the time.
>
> Does anyone have any idea of how much work is it to add the support to
> MonoDevelop?
>
> I understand that it can not be a priority and the number of users needing
> this is low and even it's not critical for me because i already use visual
> studio express for daily work but would be happy to switch.
>
> Cheers
>
> --
> -asm
>
> Ashkan Saeedi Mazdeh
> Founder and CEO NoOpArmy
> Skype: ashkan_gc
> cell: +(98)9193046544
> LinkedIn http://ir.linkedin.com/in/ashkansaeedimazdeh
> http://www.nooparmy.com
>
> *//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////*
> *//Try to become not a man of success, but try rather to become a man of
> value.*
> *//Einstein*
>
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