[Monodevelop-devel] GSoC2012, F# and MonoDevelop
Atsushi Eno
atsushieno at veritas-vos-liberabit.com
Thu Mar 22 03:55:05 UTC 2012
Hello,
Sega Able wrote:
> Hi!
> My name is Igor and I am interesting in improving F# bindings for
> MonoDevelop su as integrating F# language binding into the main branch
> of MonoDevelop. I have already downloaded sources of F# language
> bindings project so I want to know what should I learn and where
> should I start?
Nice, and welcome :) I have a couple of ideas for starting:
- Right now, the build is far from ideal, we cannot even use standard
dependency paths. Say, we are encouraged to use something like /devel to
put our own builds, to not conflict with existing stable installation.
Current fsharpbinding build cannot work with that.
- I got some fix for build issue locally [*1] but it's still far less
ideal.
- After you get "make install" successfully done, F# projects still
doesn't show up. I *assume* this is due to some monodevelop changes (in
addin path name or whatever).
- Add some more F# source templates like we have for C# or VB. I assume
this is easy.
I have some more ideas but won't be good starters :) Anyways hope this
helps.
[*1]
https://github.com/atsushieno/fsharpbinding/commit/3ce31bcc4ded6623b3cde15b0a2aaf3c2a84455e
Atsushi Eno
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