[Monodevelop-devel] Main.sln broken on Mac?

Chris Hamons chris.hamons at ni.com
Fri Mar 9 19:54:17 UTC 2012


I'm attempting to make some changes in MonoDevelop (and its plugins) on 
the Mac and am having difficulty getting things to build.

Here's what I'm doing (from 
http://monodevelop.com/Developers/Mac_Support/Building_MonoDevelop_on_OS_X
)

> git clone https://github.com/mono/monodevelop.git
> cd monodevelop
> export ACLOCAL_FLAGS="-I 
/Library/Frameworks/Mono.framework/Versions/Current/share/aclocal", 
> export 
PATH="/Library/Frameworks/Mono.framework/Versions/Current/bin:$PATH"
> ./configure --profile=mac

If I run 

> make && cd main/build/MacOSX && make

I get a usable MonoDevelop.app. However, opening main/Main.sln and 
selecting the "DebugMac" project fails quickly with a large number of 
namespace errors (missing assembly references?).

Is Main.sln kept buildable on the Mac?

I'd like to debug my MonoDevelop changes, and since MonoDevelop lacks an 
"attach to process", I'd assume the only way to do this is to build and 
launch from inside MonoDevelop. Is there another way to debug my changes 
(mdb?)?

I've asked on IRC the last few days to no avail.

Thanks,
--Chris
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