[Mono-winforms-list] Problem rendering my extended TreeView control in Mono

Jeremy Morton admin at game-point.net
Sun Sep 27 13:31:31 EDT 2009


Thanks for the prompt response!  In what release of Mono will your fix 
be included?  Interestingly, that manual invalidating of the node you 
suggested doesn't seem to be working.  I run this at the end of 
nodeActivated:
				Rectangle rect = new Rectangle(0, node.Bounds.Top, 
node.Bounds.Width, node.Bounds.Height);
				node.TreeView.Invalidate(rect);

... but Mono still doesn't refresh the state icons when I click on them.

Best regards,
Jeremy Morton (Jez)

Jonathan Pobst wrote:
> This should be fixed.  Details on your bug.
>
> Jonathan
>
>
> Jeremy Morton wrote:
>> Hello,
>>
>> I've provided a bug report of the problems Mono has rendering my
>> extended TreeView control here:
>> https://bugzilla.novell.com/show_bug.cgi?id=542481
>>
>> Just thought I'd post to see whether anyone on this list had any
>> ideas. I'm pretty sure the problems are caused by bugs in Mono, but if
>> there were a way to rewrite my code to prevent teh rendering problems
>> in Mono that'd be cool.
>>
>> Best regards,
>> Jeremy Morton (Jez)
>> _______________________________________________
>> Mono-winforms-list maillist - Mono-winforms-list at lists.ximian.com
>> http://lists.ximian.com/mailman/listinfo/mono-winforms-list
>>
>>
>
>


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