R: [Mono-winforms-list] MWF painting VERY slow compared to .NET
Parser - Davide Morelli
davide.morelli at parser.it
Thu Jul 28 20:33:18 EDT 2005
Hello list,
I wrote a sw in .NET for windows (a sort of graphical editor) and now I need
to port it to OSX.
Being Cairo so slow i decided to write an alternative libgdiplus.dylib
dedicated to OSX using only Core Graphics Calls.
It won't be complete, I will only implement those methods I used in the
original .NET sw.
I am at a good point and it works like a charm.
I will surely release it under the GPL license (because I took some code
from the original libgdiplus).
Using Cocoa i could also implement some feature that was missing in
libgdiplus ( mostly GraphicsPath.AddString() thanks to NSBezierPath ).
I am not saying that Cairo should not be used, I only had to avoid it
because I needed performances and my software must be released soon.
If you are interested I can share the code.
Ciao,
Daivde.
> -----Messaggio originale-----
> Da: mono-winforms-list-bounces at lists.ximian.com
> [mailto:mono-winforms-list-bounces at lists.ximian.com] Per
> conto di Peter De Jager
> Inviato: mercoledì 27 luglio 2005 11.34
> A: mono-winforms-list at lists.ximian.com
> Oggetto: [Mono-winforms-list] MWF painting VERY slow compared to .NET
>
> When painting a bitmap to a Form and measuring the frame
> rate, I get vastly different figures on .NET vs. Mono. E.g.
> on .NET I get 114 fps while under mono it's only 4.5 fps (on
> the same hardware). What's even stranger is that I get the
> same (4.5 fps) figure on a PowerPC Mac mini (1.42 GHz G4, 167MHz
> bus) and an Intel box (dual 3GHz Xeon, 533MHz bus). Both
> systems are running Fedora Core 4. I thought that perhaps it
> relates to video drivers but I installed the latest ATI
> driver on my Xeon box (Radeon 9800 Pro) and there is still no
> difference.
>
> Something else is that on WMF, the background is always
> painted even though I override OnPaintBackground of my Form
> with an empty implementation, e.g.:
>
> protected override void OnPaintBackground(PaintEventArgs e) { }
>
> On Windows, this prevents the Form from repainting the
> background, thus speeding up painting and reducing flicker,
> while MWF always appears to repaint the background.
>
> I've done (very limited) testing on Gtk (Glade), and it
> appears to be fast on Linux (comparable to
> System.Windows.Forms on .NET), but while being fast on Linux,
> Glade is MUCH slower on Windows (I don't have exact figures
> but it's very noticable).
>
> Is the MWF implementation likely to increase in speed (by 20
> times!) as it matures, or should I use Gtk for Linux / OS X
> and System.Windows.Forms for Windows? I was hoping that I
> could use a single code base for all platforms (which has
> been the case so far).
>
> Don't take this the wrong way, I don't mean to be critical. I
> think it's great that there is a managed implementation of
> Windows Forms, but at 20 times slower it renders my Windows
> applications unusable under Mono.
>
> Thanks
> Pete.
>
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