[Mono-ue] MonoUE Preview Now Available!

Mikayla Hutchinson m.j.hutchinson at gmail.com
Mon Jul 31 15:02:37 UTC 2017


I’m pleased to announce the first preview of MonoUE, a plugin for
Unreal Engine that allows writing gameplay code with C# or F#.

The plugin has been developed with the support of Microsoft, but is
currently a personal side project of several Microsoft employees. It
is not officially supported by either Microsoft or Epic. We are making
it freely available as source to all Unreal Engine licensees in the
hope that the community considers it useful and participates in its
development.

The plugin is still a work in progress: IDE integration, debugging,
deployment and hot reloading are not supported in this initial
release. There are currently no binaries, and you must build the
engine from source code following the instructions on the web site:
https://mono-ue.github.io

I look forward to see where the larger community wants to take this!

- mikayla


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