wmansfield at codeable.net
Wed Jan 14 23:30:36 UTC 2015
I know that mobile is currently in "preview to the preview" for this.
However, is there a walkthrough to getting a project running with xamarin
mobile + unreal mobile?
I've attempted a few projects, but can't figure out what the workflow will
be. [I am aiming to be an early adopter, obviously]
My goal: Get working proof of standard native ios/android UI to load an
I've seen a screenshot of this type of thing on the Getting Started page..
but have no idea how to get that going.
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