[Mono-ue] Mono for UE build issues

Michael Hutchinson m.j.hutchinson at gmail.com
Fri Oct 31 20:39:06 UTC 2014


As a workaround, try this:

install_name_tool -id '@rpath/libmonosgen-2.0.dylib'
Engine/Binaries/ThirdParty/EMono/bin/Mac/libmonosgen-2.0.dylib
cp Engine/Binaries/ThirdParty/EMono/bin/Mac/libmonosgen-2.0.dylib
Engine/Plugins/XamarinUE4/MonoRuntime/Source/ThirdParty/mono/lib/Mac/libmonosgen-2.0.dylib

On 31 October 2014 16:22, Michael Hutchinson <m.j.hutchinson at gmail.com> wrote:
> Looking into this right now, it looks like some local paths got baked
> into the Mono dylibs we're shipping in the zip file.
>
> On 31 October 2014 16:14, Kei Nakazawa <muo at muo.jp> wrote:
>> Hi,
>>
>> with UnrealAgent.cs & UnrealAgentConnection.cs, building UE 4 Editor
>> finished w/o errors. Great forward step.
>>
>> But I ran into the error below once I perform Product -> Run (Cmd+R) and got
>> UE4 splash screen (not reached to Unreal Project Browser).
>>
>> [2014.10.31-19.56.36:569][  0]BlueprintLog: New page: Editor Load
>> dyld: lazy symbol binding failed: Symbol not found:
>> _mono_trace_set_log_handler
>>   Referenced from:
>> /Users/keinakazawa/Documents/workspace/UnrealEngine/Engine/Plugins/XamarinUE4/MonoRuntime/Binaries/Mac/UE4Editor-MonoRuntime-Mac-Debug.dylib
>>   Expected in: /usr/local/lib/libmonosgen-2.0.1.dylib
>>
>> dyld: Symbol not found: _mono_trace_set_log_handler
>>   Referenced from:
>> /Users/keinakazawa/Documents/workspace/UnrealEngine/Engine/Plugins/XamarinUE4/MonoRuntime/Binaries/Mac/UE4Editor-MonoRuntime-Mac-Debug.dylib
>>   Expected in: /usr/local/lib/libmonosgen-2.0.1.dylib
>>
>>
>> I have Mono 3.4.0 installed on /usr/local/Cellar/mono/3.4.0 and symlinked to
>> /usr/local/lib/libmonosgen-2.0.1.dylib.
>>
>> I just temporarily unlinked this binary (because I won't get any troubles
>> w/o this because I also have installed Mono by installer binary).
>> $ brew unlink mono
>>
>> I performed Cmd+R again and got:
>>
>> dyld: lazy symbol binding failed: can't resolve symbol
>> _mono_set_signal_chaining in
>> /Users/keinakazawa/Documents/workspace/UnrealEngine/Engine/Plugins/XamarinUE4/MonoRuntime/Binaries/Mac/UE4Editor-MonoRuntime-Mac-Debug.dylib
>> because dependent dylib #10 could not be loaded
>> dyld: can't resolve symbol _mono_set_signal_chaining in
>> /Users/keinakazawa/Documents/workspace/UnrealEngine/Engine/Plugins/XamarinUE4/MonoRuntime/Binaries/Mac/UE4Editor-MonoRuntime-Mac-Debug.dylib
>> because dependent dylib #10 could not be loaded
>>
>> it seems UE4 Editor simply can't find Mono runtime lib (which is placed at
>> Engine/Plugins/XamarinUE4/MonoRuntime/Source/ThirdParty/mono/lib/Mac/libmonosgen-2.0.dylib)
>> this time.
>>
>> So I copied Mono for UE bundled libmonosgen-2.0.dylib to lib dir:
>> $ cp ./MonoRuntime/Source/ThirdParty/mono/lib/Mac/libmonosgen-2.0.dylib
>> /usr/local/lib/
>> and symlinked as 2.0.1
>> $ ln -s /usr/local/lib/libmonosgen-2.0.dylib
>> /usr/local/lib/libmonosgen-2.0.1.dylib
>> then performing Cmd+R to finally get to "Unreal Project Browser" screen.
>>
>> Hope it helps somebody and maybe improve build process :)
>>
>> Regards, Kei.
>>
>> 2014-11-01 1:00 GMT+09:00 Kei Nakazawa <muo at muo.jp>:
>>>
>>> Michael,
>>> thanks for uploading gist.
>>>
>>> I changed
>>>
>>> Engine/Plugins/XamarinUE4/MonoMainDomain/UnrealEngine.MainDomain.csproj:
>>> >  57     <Compile
>>> > Include="..\XamarinStudio\XamarinStudio.Unreal\Projects\UnrealAgentConnection.cs">
>>> >  67     <Compile
>>> > Include="..\XamarinStudio\XamarinStudio.Unreal\Projects\UnrealAgent.cs">
>>> to
>>> >  57     <Compile Include="UnrealAgentConnection.cs">
>>> >  67     <Compile Include="UnrealAgent.cs">
>>> then put the files on https://gist.github.com/mhutch/8513c1893c8b61eb4d24
>>> into the same directory and it seems build process continued (not yet
>>> finished, but no error so far).
>>>
>>> Regards, Kei.
>>>
>>>
>>> 2014-11-01 0:48 GMT+09:00 Michael Hutchinson <m.j.hutchinson at gmail.com>:
>>>>
>>>> In the meantime, here are the two missing files:
>>>>
>>>> https://gist.github.com/mhutch/8513c1893c8b61eb4d24
>>>>
>>>> On 31 October 2014 11:35, Michael Hutchinson <m.j.hutchinson at gmail.com>
>>>> wrote:
>>>> > Sorry, looks like we accidentally omitted a file. Working on a new
>>>> > package right now.
>>>> >
>>>> > On 31 October 2014 11:21, Peter Petermann <ppetermann80 at gmail.com>
>>>> > wrote:
>>>> >> Alright, so i tried to follow the installation guide at
>>>> >> http://mono-ue.github.io/installation.html
>>>> >>
>>>> >> and when i come to rebuilding with the patches applied, i get the
>>>> >> error:
>>>> >> Error 1 error : Expected C# dependency
>>>> >>
>>>> >> E:\dev\unreal\UnrealEngine\Engine\Intermediate\Build\Win64\Mono\..\..\..\..\Plugins\XamarinUE4\MonoMainDomain\..\XamarinStudio\XamarinStudio.Unreal\Projects\UnrealAgentConnection.cs
>>>> >> to exist.
>>>> >>
>>>> >> looking closer at that path, that whole path doesn't exist
>>>> >>
>>>> >> It will find the \dev\unreal\UnrealEngine\Engine\Plugins\XamarinUE4
>>>> >> path,
>>>> >> but within that there is no subdirectory named XamarinStudio, thus no
>>>> >> further subdirectories and no UnrealAgentConnections.cs
>>>> >>
>>>> >> i had a look at the zip that i could download after last nights mail,
>>>> >> and it
>>>> >> doesnt contain that folder either.
>>>> >>
>>>> >> best regards,
>>>> >> PP
>>>> >>
>>>> >> 2014-10-31 16:19 GMT+01:00 Miguel de Icaza <miguel at xamarin.com>:
>>>> >>>
>>>> >>> Please do post the error messages.
>>>> >>>
>>>> >>> On Fri, Oct 31, 2014 at 7:26 AM, Peter Petermann
>>>> >>> <ppetermann80 at gmail.com>
>>>> >>> wrote:
>>>> >>>>
>>>> >>>> Hi,
>>>> >>>>
>>>> >>>> I'm having a build issue on windows (it seems there are files
>>>> >>>> missing),
>>>> >>>> can i post the error message here?
>>>> >>>>
>>>> >>>> regards,
>>>> >>>> PP
>>>> >>>>
>>>> >>>> 2014-10-31 11:40 GMT+01:00 Kei Nakazawa <muo at muo.jp>:
>>>> >>>>>
>>>> >>>>> Hi,
>>>> >>>>>
>>>> >>>>> like many of you subscribed here, I received a download link of
>>>> >>>>> preview
>>>> >>>>> today. Then I gave a shot of building and see certain build error
>>>> >>>>> on OSX.
>>>> >>>>>
>>>> >>>>> I just wanted to paste the error lines on this list but I stopped:
>>>> >>>>>
>>>> >>>>> I'm wondering about NDA I agreed for downloading the preview
>>>> >>>>> package. It
>>>> >>>>> prevents us from disclosing internal information publicly (because
>>>> >>>>> of
>>>> >>>>> course, it's a NDA). This list (mono-ue at lists.ximian.com ) is an
>>>> >>>>> open one
>>>> >>>>> and anybody w/o NDA can access archives. So, if we strictly follow
>>>> >>>>> the NDA,
>>>> >>>>> we shouldn't post details about build errors here. Instead, we
>>>> >>>>> should post
>>>> >>>>> error reports to some bugzilla or mailing lists privately.
>>>> >>>>>
>>>> >>>>> Do you have some guidelines?
>>>> >>>>>
>>>> >>>>> Regards, Kei.
>>>> >>>>>
>>>> >>>>> _______________________________________________
>>>> >>>>> Mono-ue mailing list
>>>> >>>>> Mono-ue at lists.ximian.com
>>>> >>>>> http://lists.ximian.com/mailman/listinfo/mono-ue
>>>> >>>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Peter Petermann
>>>> >>>> Email: ppetermann80 at gmail.com - get my public PGP key from SKS
>>>> >>>> Keyservers
>>>> >>>> PGP Key:
>>>> >>>>
>>>> >>>> http://pool.sks-keyservers.net:11371/pks/lookup?op=get&search=0x0E6DBD675836A5C7
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Peter Petermann
>>>> >>>> Email: ppetermann80 at gmail.com - get my public PGP key from SKS
>>>> >>>> Keyservers
>>>> >>>> PGP Key:
>>>> >>>>
>>>> >>>> http://pool.sks-keyservers.net:11371/pks/lookup?op=get&search=0x0E6DBD675836A5C7
>>>> >>>>
>>>> >>>> 2014-10-31 11:40 GMT+01:00 Kei Nakazawa <muo at muo.jp>:
>>>> >>>>>
>>>> >>>>> Hi,
>>>> >>>>>
>>>> >>>>> like many of you subscribed here, I received a download link of
>>>> >>>>> preview
>>>> >>>>> today. Then I gave a shot of building and see certain build error
>>>> >>>>> on OSX.
>>>> >>>>>
>>>> >>>>> I just wanted to paste the error lines on this list but I stopped:
>>>> >>>>>
>>>> >>>>> I'm wondering about NDA I agreed for downloading the preview
>>>> >>>>> package. It
>>>> >>>>> prevents us from disclosing internal information publicly (because
>>>> >>>>> of
>>>> >>>>> course, it's a NDA). This list (mono-ue at lists.ximian.com ) is an
>>>> >>>>> open one
>>>> >>>>> and anybody w/o NDA can access archives. So, if we strictly follow
>>>> >>>>> the NDA,
>>>> >>>>> we shouldn't post details about build errors here. Instead, we
>>>> >>>>> should post
>>>> >>>>> error reports to some bugzilla or mailing lists privately.
>>>> >>>>>
>>>> >>>>> Do you have some guidelines?
>>>> >>>>>
>>>> >>>>> Regards, Kei.
>>>> >>>>>
>>>> >>>>> _______________________________________________
>>>> >>>>> Mono-ue mailing list
>>>> >>>>> Mono-ue at lists.ximian.com
>>>> >>>>> http://lists.ximian.com/mailman/listinfo/mono-ue
>>>> >>>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Peter Petermann
>>>> >>>> Email: ppetermann80 at gmail.com - get my public PGP key from SKS
>>>> >>>> Keyservers
>>>> >>>> PGP Key:
>>>> >>>>
>>>> >>>> http://pool.sks-keyservers.net:11371/pks/lookup?op=get&search=0x0E6DBD675836A5C7
>>>> >>>>
>>>> >>>> _______________________________________________
>>>> >>>> Mono-ue mailing list
>>>> >>>> Mono-ue at lists.ximian.com
>>>> >>>> http://lists.ximian.com/mailman/listinfo/mono-ue
>>>> >>>>
>>>> >>>
>>>> >>
>>>> >>
>>>> >>
>>>> >> --
>>>> >> Peter Petermann
>>>> >> Email: ppetermann80 at gmail.com - get my public PGP key from SKS
>>>> >> Keyservers
>>>> >> PGP Key:
>>>> >>
>>>> >> http://pool.sks-keyservers.net:11371/pks/lookup?op=get&search=0x0E6DBD675836A5C7
>>>> >>
>>>> >> _______________________________________________
>>>> >> Mono-ue mailing list
>>>> >> Mono-ue at lists.ximian.com
>>>> >> http://lists.ximian.com/mailman/listinfo/mono-ue
>>>> >>
>>>> >
>>>> >
>>>> >
>>>> > --
>>>> > Michael Hutchinson ~ https://mhut.ch
>>>>
>>>>
>>>>
>>>> --
>>>> Michael Hutchinson ~ https://mhut.ch
>>>> _______________________________________________
>>>> Mono-ue mailing list
>>>> Mono-ue at lists.ximian.com
>>>> http://lists.ximian.com/mailman/listinfo/mono-ue
>>>
>>>
>>
>
>
>
> --
> Michael Hutchinson ~ https://mhut.ch



-- 
Michael Hutchinson ~ https://mhut.ch


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