[Mono-ue] Adding Mono for Unreal Engine does not work

M S stick100 at hotmail.com
Sun Nov 30 03:27:55 UTC 2014


If you download most Git IDE like Sourcetree there is an option for Git Bash.  If you use that you can use the command as specified.

> From: m.j.hutchinson at gmail.com
> Date: Sat, 29 Nov 2014 15:11:44 -0500
> To: gorandomstudios at gmail.com
> CC: mono-ue at lists.ximian.com
> Subject: Re: [Mono-ue] Adding Mono for Unreal Engine does not work
> 
> The shell commands are intended for bash - git expects the shell to
> expand wildcards, while cmd or powershell expect programs to expand
> wildcards.
> 
> I'm not familiar with powershell so there's probably an easier way to
> do it but something like this should work:
> 
> get-childitem .\Engine\Plugins\XamarinUE4\Patches\* | foreach-object
> {git am $_.FullName}
> 
> 
> - m
> 
> On 29 November 2014 at 09:54, Gorandom Studios
> <gorandomstudios at gmail.com> wrote:
> > Hi,
> >
> > I am fairly new to Unreal Engine and programming in general, my friend asked
> > me to make a UE4 build in witch you can use C# instead of C++. So I found
> > your site and thought that I would give it a try, but now I  am at the third
> > stage of 'Adding Mono for Unreal Engine' of the installation and something
> > weird happens.
> >
> > I did everything excactly as was told on the installation tab of the site
> > and when I put in these commands in Git Shell in the right repository, I got
> > this error.
> >
> >>> I:\UnrealEngine-4.4 [4.4-xamarin +6 ~2 -0 !]> git am
> >>> Engine/Plugins/XamarinUE4/P
> >>>
> >>> atches/*
> >>>
> >>>
> >>> C:\Users\mrTzorro_2\AppData\Local\GitHub\PortableGit_ed44d00daa128db527396557813
> >>>
> >>> e7b68709ed0e2/libexec/git-core\git-am: line 194:
> >>> Engine/Plugins/XamarinUE4/Patch
> >>>
> >>> es/*: No such file or directory
> >>>
> >>> I:\UnrealEngine-4.4 [4.4-xamarin +6 ~2 -0 !]>
> >
> >
> > Now I think that the problem is in there, but to be sure, I will put the
> > full log in as well.
> >
> >>> Windows PowerShell
> >>>
> >>> Copyright (C) 2009 Microsoft Corporation. All rights reserved.
> >>>
> >>>
> >>> I:\UnrealEngine-4.4 [master +6 ~2 -0 !]> git checkout 4.4
> >>>
> >>> error: pathspec '4.4' did not match any file(s) known to git.
> >>>
> >>> I:\UnrealEngine-4.4 [master +6 ~2 -0 !]> git checkout -b 4.4-xamarin
> >>>
> >>> M       .gitattributes
> >>>
> >>> M       .gitignore
> >>>
> >>> Switched to a new branch '4.4-xamarin'
> >>>
> >>> I:\UnrealEngine-4.4 [4.4-xamarin +6 ~2 -0 !]> git am
> >>> Engine/Plugins/XamarinUE4/P
> >>>
> >>> atches/*
> >>>
> >>>
> >>> C:\Users\mrTzorro_2\AppData\Local\GitHub\PortableGit_ed44d00daa128db527396557813
> >>>
> >>> e7b68709ed0e2/libexec/git-core\git-am: line 194:
> >>> Engine/Plugins/XamarinUE4/Patch
> >>>
> >>> es/*: No such file or directory
> >>>
> >>> I:\UnrealEngine-4.4 [4.4-xamarin +6 ~2 -0 !]>
> >
> >
> > I really haven't  got any idea what the problem could be, so if someone
> > could help me fix this that would be great! Thanks in advance.
> >
> > GorandomStudios
> >
> > _______________________________________________
> > Mono-ue mailing list
> > Mono-ue at lists.ximian.com
> > http://lists.ximian.com/mailman/listinfo/mono-ue
> >
> 
> 
> 
> -- 
> Michael Hutchinson ~ https://mhut.ch
> _______________________________________________
> Mono-ue mailing list
> Mono-ue at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/mono-ue
 		 	   		  
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