[Mono-ue] Build Failed

Michael Hutchinson m.j.hutchinson at gmail.com
Fri Nov 28 19:15:46 UTC 2014


The instructions for applying the patches are designed for the bash
shell (which is normally included with msysgit on Windows), not
cmd.exe.

On 27 November 2014 at 18:43, Shawn Bruno <sbruno at lakeheadu.ca> wrote:
> Following all instructions using UE v 4.4 build on Develpment Editor Win64,
> I am receiving this error while attempting to build.
>
> Error 1 error : Superclass DefaultTemplateProjectDefs of class
> MonoTemplateProjectDefs not found
> C:\Users\Shawny\Documents\GitHub\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Source\MonoEditor\Classes\MonoTemplateProjectDefs.h
> 9 1 UE4
> Error 2 error code: 2
> C:\Users\Shawny\Documents\GitHub\UnrealEngine\Engine\Intermediate\ProjectFiles\Error
> UE4
> Error 3 error MSB3073: The command "..\..\Build\BatchFiles\Rebuild.bat
> UE4Editor Win64 Development" exited with code 2. C:\Program Files
> (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 43 5 UE4
>
> Also, when attemping to use in the github shell terminal window
>
> git am Engine/Plugins/XamarinUE4/Patches/*
>
> I get this error
>
> C:\Users\Shawny\AppData\Local\GitHub\PortableGit_ed44d00daa128db527396557813e7b6
> 8709ed0e2/libexec/git-core\git-am: line 194:
> Engine/Plugins/XamarinUE4/Patches/*
> : No such file or directory
>
>
> I have in fact unzipped the zip file to the proper directory. Any
> suggestions?
>
>
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>



-- 
Michael Hutchinson ~ https://mhut.ch


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