[Mono-ue] Failed to build Mono for Unreal Engine
Yassen Mijorski
ymijorski at gmail.com
Tue Nov 18 09:04:28 UTC 2014
I think I did, but running this command "git am
Engine/Plugins/XamarinUE4/Patches/*" actually gives an error "No such file
or directory". I had to run them one by one and might have missed some.
I will try again tonight.
Thanks for the quick response.
On Mon, Nov 17, 2014 at 8:08 PM, Michael Hutchinson <
m.j.hutchinson at gmail.com> wrote:
> Did you apply the engine patchset?
>
> On 17 November 2014 15:03, Yassen Mijorski <ymijorski at gmail.com> wrote:
> > Hi All,
> >
> > I get the following error when I try to build the Unreal Engine with the
> > Mono plugin. I did a build without the Mono plugin and it worked fine.
> >
> > I cannot see this header file anywhere in the engine folder.
> >
> > Error 1 error : Superclass DefaultTemplateProjectDefs of class
> > MonoTemplateProjectDefs not found
> >
> D:\Libraries\Documents\GitHub\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Source\MonoEditor\Classes\MonoTemplateProjectDefs.h
> > 9 1 UE4
> >
> >
> > Anyone has an idea why this is happening?
> >
> > Regards,
> >
> > _______________________________________________
> > Mono-ue mailing list
> > Mono-ue at lists.ximian.com
> > http://lists.ximian.com/mailman/listinfo/mono-ue
> >
>
>
>
> --
> Michael Hutchinson ~ https://mhut.ch
>
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