[Mono-ue] Visual Studio Support

Michael Hutchinson m.j.hutchinson at gmail.com
Wed Dec 31 12:00:56 UTC 2014

No plans for a VS extension at the moment, though we could do it in
future if there's sufficient interest. We targeted XS first since it's
easier to write XS addins and we also wanted to support Mac.

XS does have a number of ReSharper's features though they're not all
enabled out of the box, e.g. source analysis. My Evolve talk
(https://www.youtube.com/watch?v=ZQWdRQTrHTQ) covers some of this.

You could also just remove the flavor GUIDs from the csproj files and
you'll be able to open them in VS. You won't have any UnrealEd
integration but editing and compilation should work.

- m

On 30 December 2014 at 06:55, Ryan Burnham <nitro52 at iinet.net.au> wrote:
> Hi All,
> I’m not sure if this has been raised before, it would be nice to have a
> public forum we can post on. So I’ve just setup Mono For UE and got the
> Getting Started Guide working.
> The main thing I noticed though is it’s really hard to move away for C#
> development in Visual Studio with Resharper.
> Is there any way to open the project in Visual Studio instead of Xamarin
> Studio. I and I suspect a lot of C# developers would prefer this setup. Even
> if in the long run this required a Visual Studio plugin to be purchased I
> would defiantly be interested in that.
> What’s the plans here?
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Michael Hutchinson ~ https://mhut.ch

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