[Mono-osx] Mono.Fuse on OS X question

Grigutis, John Anthony grigutis at iu.edu
Fri Sep 26 16:36:10 UTC 2014


I’m trying to create a Mac app that uses existing C# code. The app mounts FUSE filesystems in the host OS and mediates file reads/writes with various network services.

I’m using Xamarin Studio and Xamarin.Mac, in an attempt to get the Windows version of this app running on OS X without having to write a native OS X version. There are two problems I’m currently struggling with:

Mounts not appearing in the Finder:
Using the HelloFS example, it appears that the mounts made by Mono.Fuse do not appear 100% of the time. Most of the time they don’t. One time it did initially appear, but then disappeared. Another time it appeared only after I restarted/force quit the Finder. Is there some step I need to perform to get the Finder to reliably show those mounts?

Getting Mono.Fuse to build in Xamarin Studio:
Since there is no pre-made package for Mono.Fuse, I am trying to make it in Xamarin Studio. Since I’m new to C#/Mono/Xamarin, I’m not sure how to go about it. I’ve created projects for Mono.Fuse.dll and libMonoFuseHelper.dylib, but get an error in Xamarin Studio that "You need to have pkg-config installed”. I have installed it via macports, but don’t know where to tell it that.

Any advice?

John Grigutis
Systems Analyst/Programmer/Mac Specialist
UITS Support Systems, Licensing, & Software Distribution

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