[Mono-osx] typeof returns MonoType instead of Type for object mocked with FakeItEasy
tron_thomas
tron.thomas at frontier.com
Sat Aug 2 23:54:00 UTC 2014
I am using Xamarin Studio to develop a simple console application using TDD
with FakeItEasy. I am trying to write a test that is similar to the
following code:
using System;
using NUnit.Framework;
using FakeItEasy;
namespace TypeProblem
{
public class SomeObject
{
internal SomeObject(Type someType)
{
}
}
[TestFixture]
public class TypeTest
{
[Test]
public void TestType()
{
SomeObject someObject = A.Fake<SomeObject>(options =>
options.WithArgumentsForConstructor(new object[] { typeof(Object) }));
}
}
class MainClass
{
public static void Main(string[] args)
{
Console.WriteLine("Hello World!");
}
}
}
When I go to run the test I get this error:
FakeItEasy.Core.FakeCreationException:
Failed to create fake of type “TypeProblem.SomeObject” with the specified
arguments for the constructor:
No constructor matches the passed arguments for constructor.
An exception was caught during this call. Its message was:
Can not instantiate proxy of class: TypeProblem.SomeObject.
Could not find a constructor that would match the given arguments:
System.MonoType
I don't understand why it wants to use System.MonoType as the constructor
argument type instead of System.Type, which is the actual type needed for
the constructor.
How can I successfully create the fake object I need for writing a test?
--
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