[Mono-osx] Monomac & Monodevel 3.0.2 problems

John Fourkiotis john.fourkiotis at gmail.com
Tue Jun 12 19:22:54 UTC 2012


Hi, 

I've the following tools installed (as reported by Monodevelop) :

================================================================
MonoDevelop 3.0.2
Installation UUID: 33f53131-7730-4a0b-9e0c-714e6c54e649
Runtime:
	Mono 2.10.9 (tarball Mon May  7 20:25:51 EDT 2012)
	GTK 2.24.10
	GTK# (2.12.0.0)
	Package version: 210090011
Apple Developer Tools:
	 Xcode 4.3.2 (1177)
	 Build 4E2002
Monotouch: 
Mono for Android not installed
Build information:
	Release ID: 30002000
	Git revision: 046db1bb0d9d438aa4d3468d66c6f963bc44c51a-dirty
	Build date: 2012-05-23 21:39:54+0000
	Xamarin addins: d99a1741642a336943d5607bdc1a09efa2ac3b86
Operating System:
	Mac OS X 10.7.4
	Darwin Hellen.local 11.4.0 Darwin Kernel Version 11.4.0
	    Mon Apr  9 19:32:15 PDT 2012
	    root:xnu-1699.26.8~1/RELEASE_X86_64 x86_64
================================================================

I've encountered the following problems during my first endeavors in programming with Monomac:

[1] When I create a new Monomac project and run it (without touching anything), the menu does not 
seem to be working correctly. Clicking on the first (and only) menu item shows no pull-down menu, and 
it just selects that item. The menu seems to be OK though in Xcode. 

[2] The breakpoints seem to be ignored. I've added breakpoints in AppDelegate.DidFinishLaunching and other
methods, but the execution does not stop at all. 

[3] No matter what I do to Outlets (I've tested only NSTextField labels), they do not change their values. The connections
seem to be OK, but nothing changes no matter what I do. 

The strange thing is that all samples that I've tried work fine. Could you help me ? 


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