[Mono-osx] Monomac & Monodevel 3.0.2 problems
John Fourkiotis
john.fourkiotis at gmail.com
Tue Jun 12 19:22:54 UTC 2012
Hi,
I've the following tools installed (as reported by Monodevelop) :
================================================================
MonoDevelop 3.0.2
Installation UUID: 33f53131-7730-4a0b-9e0c-714e6c54e649
Runtime:
Mono 2.10.9 (tarball Mon May 7 20:25:51 EDT 2012)
GTK 2.24.10
GTK# (2.12.0.0)
Package version: 210090011
Apple Developer Tools:
Xcode 4.3.2 (1177)
Build 4E2002
Monotouch:
Mono for Android not installed
Build information:
Release ID: 30002000
Git revision: 046db1bb0d9d438aa4d3468d66c6f963bc44c51a-dirty
Build date: 2012-05-23 21:39:54+0000
Xamarin addins: d99a1741642a336943d5607bdc1a09efa2ac3b86
Operating System:
Mac OS X 10.7.4
Darwin Hellen.local 11.4.0 Darwin Kernel Version 11.4.0
Mon Apr 9 19:32:15 PDT 2012
root:xnu-1699.26.8~1/RELEASE_X86_64 x86_64
================================================================
I've encountered the following problems during my first endeavors in programming with Monomac:
[1] When I create a new Monomac project and run it (without touching anything), the menu does not
seem to be working correctly. Clicking on the first (and only) menu item shows no pull-down menu, and
it just selects that item. The menu seems to be OK though in Xcode.
[2] The breakpoints seem to be ignored. I've added breakpoints in AppDelegate.DidFinishLaunching and other
methods, but the execution does not stop at all.
[3] No matter what I do to Outlets (I've tested only NSTextField labels), they do not change their values. The connections
seem to be OK, but nothing changes no matter what I do.
The strange thing is that all samples that I've tried work fine. Could you help me ?
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