[Mono-osx] Open Feint integration
Eduardo Jimenez
barkley at eclipse-games.net
Sat Jan 28 10:19:36 UTC 2012
Hi,
I have to integrate a game I'm currently working on with OpenFeint.
OpenFeint provides a Xcode project instead of a static library so I
understand I will have to create a new project in Xcode to build a
static library to support OpenFeint and then bind that library to Mono,
right?
Do you know if I'm making any mistake and if not, if there's a place
anywhere where I could find tutorials or instructions to do so,
particularly the Xcode building part. Also, this library comes with a
bundle of resources, I suppose I should reference that bundle in the
MonoTouch project, right? Any information on that part would be greatly
appreciated too.
Oh, of course, if someone else has already made that binding and has
released the code or the dll I'd really appreciate you pointing me to
it. Not really interested in re-doing it again if someone else has
already done it!
Best regards,
Eduardo
More information about the Mono-osx
mailing list