[Mono-osx] Having a hard time bundling my app as a mac app due to "System.MissingMethodException: Default constructor not found for type System.Configuration.ExeConfigurationHost”

Maurício Linhares mauricio.linhares at gmail.com
Sat Jan 21 02:53:20 UTC 2012


Hello guys,

I'm new to the Mono and MonoMac world and I'm having a hard time
trying to understand what's happening in here.

My app runs completely fine on MonoDevelop, but when I generate a Mac
application package from it it just does not with the following
exception:

https://raw.github.com/gist/1650961/679027501fc6d89a12b049bdb59f957087d48911/exception.txt

I've seen people talking about "mkbundle --config" but I can't see any
option to do something like this on Mac app packages on MonoDevelop.
Any hints on this issue are greatly appreciated.

(and for those who like to be upvoted on SO -
http://stackoverflow.com/questions/8950226/mono-application-in-a-mac-fails-with-system-missingmethodexception-default-con
)

Thanks in advance!

-
Maurício Linhares
http://techbot.me/ - http://twitter.com/#!/mauriciojr


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