[Mono-osx] Audio played using QTMovie stops before end of track.
CircleOf14
alfredomachin at hotmail.com
Sun Apr 1 08:28:48 UTC 2012
Hello. I want to play a 30 second wave file and have it loop over and over
again until my program closes. So I did this:
var keys = new NSString[] {QTMovie.FileNameAttribute,
QTMovie.LoopsAttribute};
var values = new NSObject[] {(NSString)"Content/sndRapBeat.wav",
NSNumber.FromBoolean(true)};
NSDictionary nsd = NSDictionary.FromObjectsAndKeys (values,keys);
NSError err = null;
QTMovie qtmRapBeat = new QTMovie(nsd, out err);
qtmRapBeat.Play();
The wave file starts to play ok, but it cuts off at completely random times.
Sometimes it will play for 15 seconds sometimes only for 5 seconds. Then it
just stops. Can somebody tell me what I'm missing? Thanks.
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