[Mono-osx] #define and Operating System Specific Code
Andrew Ayre
andy at britishideas.com
Fri Oct 14 11:22:11 EDT 2011
So I would have to create a dummy NSAutoreleasePool so the code will
compile under Windows and Linux?
Andy
On 10/14/2011 2:52 PM, Stifu wrote:
> You can detect the OS at runtime.
>
> http://mono.wikia.com/wiki/Detecting_the_execution_platform
>
>
> Andrew Ayre wrote:
>>
>> Following on from my previous question are there any suggestions on how
>> to write cross-platform code that uses threads? Currently I have:
>>
>> Thread SerialThread = new Thread(new ThreadStart(SerialHandler));
>> ...
>> SerialThread.Start();
>>
>> private void SerialHandler()
>> {
>> NSAutoreleasePool Pool = new NSAutoreleasePool();
>> ...
>> Pool.Dispose();
>> Pool = null;
>> }
>>
>> For Windows and Linux I want to omit the autorelease pool code. I'm sure
>> there must be a clever way that doesn't involve #if/#endif.
>>
>> thanks, Andy
>>
>> On 10/12/2011 3:52 PM, Andrew Ayre wrote:
>>> Hi, where can I find a list of compiler defines that Mono provides to
>>> identify the current operating system?
>>>
>>> Thanks, Andy
>>>
>>
>> --
>> Andy
>> PGP Key ID: 0xDC1B5864
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>>
>
>
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--
Andy
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