[Mono-osx] [MonoMac] NeHe lessons 1 through 5
zezba9000 at gmail.com
Sun Mar 13 22:03:17 EDT 2011
Hi, I see you have some very useful sample ports here.
I can't seem to get them to compile though. I am getting compiler errors on
'CVDisplayLink" could not be found. Maybe there are some more up to date
MonoMac.OpenGL files I need or something else?
Also in your NeHe lesson 1, if I take out the displayLink to get it to
compile as its only needed for full screen, I get runtime errors when trying
to create a "NSOpenGLContext(pixelFormat, null);" The second parameter
cannot be null. In obj-C this is usually set to nil(aka null) & for the life
of me I can't find any resolution to this.
I have OpenGL running in Window's & Linux all in C# .NET, but the Mac Cocoa
API stuff is driving me nuts.
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