[Mono-osx] [MonoMac] GameLoopTest example code

kjpou kjpou at pt.lu
Wed Mar 9 01:51:33 EST 2011


After our discussion about the locking I threw some code together.  Here 
is a quick and dirty test code base I wrote for a simple game loop that 
uses CVDisplayLink or NSTimer.

It is switchable by setting the flag displayLinkSupported at the top of 
the MyOpenGLView.cs module.

What I did notice is that the NSTimer does slow down and probably skips 
frames when doing resizing where as the CVDisplayLink does not skip a beat.

Use Alt-Cmd-F for toggling fullscreen and window mode.

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